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Cybersickness

Quoted from Wikipedia

Virtual reality sickness occurs when exposure to a virtual environment causes symptoms that are similar to motion sickness symptoms.[1] The most common symptoms are general discomfort, headache, stomach awareness, nausea, vomiting, pallor, sweating, fatigue, drowsiness, disorientation, and apathy.[2] Other symptoms include postural instability and retching.[2] Virtual reality sickness is different from motion sickness in that it can be caused by the visually-induced perception of self-motion; real self-motion is not needed.[1] It is also different from simulator sickness; non-virtual reality simulator sickness tends to be characterized by oculomotor disturbances, whereas virtual reality sickness tends to be characterized by disorientation.[3]

Related paper

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2024
International Journal of Human-Computer Studies
XR
Virtual Reality
Augmented Reality
Webizing
WebXR
Remote Collaboration
Cybersickness
Eunhee Chang, Yongjae Lee, Mark Billinghurst, Byounghyun Yoo
https://doi.org/10.1016/j.ijhcs.2024.103304
장은희, 이용재, Mark Billinghurst, 유병현
10.1016/j.ijhcs.2024.103304
2024/10/01
2024
International Journal of Human–Computer Interaction
XR
Virtual Reality
Augmented Reality
Webizing
WebXR
Remote Collaboration
Cybersickness
Eunhee Chang, Yongjae Lee, Byounghyun Yoo
https://doi.org/10.1080/10447318.2023.2241294
장은희, 이용재, 유병현
10.1080/10447318.2023.2241294
2024/09/30
2023
Virtual Reality
Cybersickness
XR
Virtual Reality
Eunhee Chang, Mark Billinghurst, Byounghyun Yoo
https://doi.org/10.1007/s10055-023-00795-y
장은희, Mark Billinghurst, 유병현
10.1007/s10055-023-00795-y
2023/09/01
2022
Virtual Reality
Cybersickness
Virtual Reality
XR
Eunhee Chang, Hyun Taek Kim, Byounghyun Yoo
https://doi.org/10.1007/s10055-021-00622-2
장은희, 김현택, 유병현
10.1007/s10055-021-00622-2
2022/09/01
2022
한국CDE학회 동계학술대회
Cybersickness
Virtual Reality
XR
Suyeong Kim, Byounghyun Yoo, Juyeong Hwang, Eunhee Chang
김수영, 유병현, 황주영, 장은희
2022/02/09 → 2022/02/12
2021
Journal of Computational Design and Engineering
Cybersickness
Virtual Reality
XR
Eunhee Chang, Hyun Taek Kim, Byounghyun Yoo
https://doi.org/10.1093/jcde/qwab010
장은희, 김현택, 유병현
10.1093/jcde/qwab010
2021/04/28
2020
International Journal of Human-Computer Interaction
Cybersickness
Virtual Reality
XR
Eunhee Chang, Hyun Taek Kim, Byounghyun Yoo
https://doi.org/10.1080/10447318.2020.1778351
장은희, 김현택, 유병현
10.1080/10447318.2020.1778351
2020/09/10